
#include "land_graphics.h"

#define LAND_2D_CORE

#include "init.h"

LAND_2D_API int
landInit2D(){
    landInitSceneContext();
    landInitShapeContext();
    landInitImageContext();
    landInitLabelContext();
    landInitTextContext();
    landInitSpriteContext();
    return 0;
}
